Website powered by
Star Wars: Jedi Survivor - Coruscant Lighting
Star Wars: Jedi Survivor - Coruscant Lighting

My lighitng work for Jedi Survivor's Coruscant level.

I was responsible for the overall direction of the lighitng for the level and worked closely with our Art Directors, Environment artists, designers, technical artists, and code team, amongst many others. The level lighitng in these spaces was handled by myself and the cinematic lighting was led by me and executed in collaboration with Virtuos Sparx.
Creating this game was a hugely collaborative endeavor and a large number of developers worked on these areas. I have tried to credit as many of the key contributors to the visuals of these levels as possible, apologies for any unintentional omissions.

Art Direction: Chris Sutton, Nate Stephens
Lighting Producer: Mario DeGovia
Concept Art: George Rushing, Christian Piccolo
Environment Art Leads: Billy Matjiunis, Kevin Quin
Environment Artists: David Brumbley, Mark Kirkpatrick, Matt Cook, Dave Miragliotta, Jarod Hale, Rhonda Chan, Merritt Filban
Vista/Sky: Hanhee Lee
Character Art Lead: Lars Martinsson
Level Design: Adam Jones, Jamie Uhrmacher, Mike Hurst
VFX: Stephen Babb, Bil Leeman, Jason Wickham
Software Engineers: Dustin Hulm, Blake Edwards, Dylan Barrie

More artwork