My lighitng work for Jedi Survivor's Pyloon's Saloon.
I was responsible for the overall lighitng for the level and cinematics, working closely with the Art Director, Environment artists, designers, technical artists, and code team, amongst many others. The level lighitng in these spaces was handled by myself and the cinematic lighting was led by me and executed in collaboration with Virtuos Sparx. Additional lighting for the DJ booth was done by Sam Santillo.
Creating this game was a hugely collaborative endeavor and a large number of developers worked on these areas. I have tried to credit as many of the key contributors to the visuals of these levels as possible, apologies for any unintentional omissions.
Art Direction: Chris Sutton, Nate Stephens
Lighting Producer: Mario DeGovia
Concept Art: George Rushing
Additional Lighting: Sam Santillo
Environment Artists: Evan Cweirtny, Kahlil Reedy, James Catterson
Vista/Sky: Hanhee Lee
Character Art Lead: Lars Martinsson
Level Design: Martin Badowski
VFX: Stephen Babb
Software Engineers: Dustin Hulm, Blake Edwards, Dylan Barrie